Posts tagged technology

Posts tagged technology
How long before robots can think like us?
Will this summer be remembered as a turning point in the story of man versus machine? On June 23, with little fanfare, a computer program came within a hair’s breadth of passing the Turing test, a kind of parlour game for evaluating machine intelligence devised by mathematician Alan Turing more than 60 years ago.
Turing proposed the test – he called it “the imitation game” – in a 1950 paper titled “Computing machinery and intelligence”. Back then, computers were very simple machines, and the field known as Artificial Intelligence (AI) was in its infancy. But already scientists and philosophers were wondering where the new technology would lead. In particular, could a machine “think”?
Vicarious, a startup trying to discover the rules that govern intelligence, has raised $15 million in a first round of funding from tech luminaries including Good Ventures, the fund created by Facebook Co-founder Dustin Moskowitz and Peter Thiel’s Founders Fund. The money isn’t to help commercialize its technology however, it’s basically R&D spending for a big tech undertaking.
Vicarious wants to build a series of algorithms that mimic the way the mammalian brain processes and applies information — in short it wants to build software that will grant computers intelligence. The first concrete product the Union City, Calif.-based startup aims to build is a human-like object recognition system, but this is something that co-founder and CTO Dileep George estimates is three to four years away. Apparently the long time frame is just fine with investors, and what makes Vicarious such an audacious bet.
A robot that can reproduce the dexterity of the human hand remains a dream of the bioengineering profession. One new approach to achieving this goal avoids trying to replicate the intricacy of the bones, joints and ligaments that produce our most basic gestures.
A Sandia National Laboratories research team has adopted just such a strategy by designing a modular, plastic proto-hand whose electronics system is largely made from parts found in cell phones. The Sandia Hand can still perform with a high level of finesse for a robot, and is even capable of replacing the batteries in a small flashlight. It is expected to cost about $10,000, a fraction of the $250,000 price tag for a state-of-the-art robot hand today.
DARPA and NIH to fund ‘human body on a chip’ research
Researchers in the Department of Biological Engineering at MIT plan to develop a technology platform that will mimic human physiological systems in the laboratory, using an array of integrated, interchangeable engineered human tissue constructs, with $32 million funding over the next five years from the Defense Advanced Research Projects Agency (DARPA) and the National Institutes of Health (NIH).
The BIO-MIMETICS program will combine technologies developed at MIT, Draper Laboratory, MatTek and Zyoxel to create a versatile microfluidic platform that can incorporate up to 10 individual engineered human microphysiological organ system modules in an interacting circuit. The modules will be designed to mimic the functions of specific organ systems representing a broad spectrum of human tissues, including the circulatory, endocrine, gastrointestinal, immune, integumentary, musculoskeletal, nervous, reproductive, respiratory and urinary systems.
The goal of the program is to create a versatile platform capable of accurately predicting drug and vaccine efficacy, toxicity, and pharmacokinetics in preclinical testing. The BIO-MIMETICS team anticipates that the platform will be suitable for use in regulatory review, amenable to rapid translation to the biopharmaceutical research community, and adaptable for integration of future technologies (such as advances in stem cell technologies and personalized medicine).
A group of researchers has developed some exciting new techniques for imaging neuronal and synaptic networks using the hard synchrotron x-rays provided by the U.S. Department of Energy Office of Science’s Advanced Photon Source (APS).
These techniques provide images with unprecedented detail and resolution, and open the door to three-dimensional tomographic reconstructions, a vital tool for studying the complex tree-like branching nature of neuronal networks.
Understanding intricate neuronal and synaptic networks, particularly in more complex mammalian brains, requires high-resolution mapping of large volumes of tissue, preferably in three dimensions in order to capture all the subtle structural details.
"Mapping neuron networks has been providing a very significant understanding of how the brain works," said Yeukwang Hwu of Academia Sinica in Taipei, Taiwan, lead author of the paper on this new study, which was published in the Journal of Physics D: Applied Physics.
John Rogers of the University of Illinois at Urbana-Champaign and colleagues have designed a flexible circuit that can be worn over the fingertips. It contains layers of gold electrodes just a few hundred nanometres thick, sandwiched between layers of polyimide plastic to form a “nanomembrane”. This is mounted on a finger-shaped tube of silicone rubber, allowing one side of the circuit to be in direct contact with the fingertips. On the other side, sensors can be added to measure pressure, temperature or electrical properties such as resistance.
People wearing the device receive electrotactile stimulation – a tingling sensation caused by a small voltage applied to the skin. The size of the voltage is controlled by the sensor and varies depending on the properties of the object being touched.
Surgical gloves are one potential application. Rogers, who worked with colleagues at Northwestern University in Evanston, Illinois, and Dalian University of Technology in China, says gloves fitted with the nanomembrane could sense the thickness or composition of tissue via its electrical properties. A surgeon could also whittle away at the tissue using a high-frequency alternating current supplied by a battery attached at the wrist and delivered via the nanomembrane itself, says Rogers.
UC San Diego Team Aims to Broaden Researcher Access to Protein Simulation
Using just an upgraded desktop computer equipped with a relatively inexpensive graphics processing card, a team of computer scientists and biochemists at the University of California, San Diego, has developed advanced GPU accelerated software and demonstrated for the first time that this approach can sample biological events that occur on the millisecond timescale.
These results have the potential to bring millisecond scale sampling, now available only on a multi-million dollar supercomputer, to all researchers, and could significantly impact the study of protein dynamics with key implications for improved drug and biocatalyst development.
Soon, space robots like Curiosity may evolve even greater intelligence
After more than eight years of planning and a 254-day journey through the cold emptiness of space, NASA’s Curiosity rover has finally landed on Mars. Curiosity is the most advanced mobile robotic science lab to ever explore another planet and thus this is an exciting moment for NASA and the world.
But robotics and artificial intelligence continue to advance at an exponential rate. As we look towards the future of space exploration in the next decade and beyond, we can expect the next generation of space robots to be orders of magnitude more powerful and intelligent, while at the same time costing a fraction of Curiosity’s $2.5 billion price tag.
![How digital culture is rewiring our brains
Our brains are superlatively evolved to adapt to our environment: a process known as neuroplasticity. The connections between our brain cells will be shaped, strengthened and refined by our individual experiences. It is this personalisation of the physical brain, driven by unique interactions with the external world, that arguably constitutes the biological basis of each mind, so what will happen to that mind if the external world changes in unprecedented ways, for example, with an all-pervasive digital technology?
A recent survey in the US showed that more than half of teenagers aged 13 to 17 spend more than 30 hours a week, outside school, using computers and other web-connected devices. If their environment is being transformed for so much of the time into a fast-paced and highly interactive two-dimensional space, the brain will adapt, for good or ill. Professor Michael Merzenich, of the University of California, San Francisco, gives a typical neuroscientific perspective.
”There is a massive and unprecedented difference in how [digital natives’] brains are plastically engaged in life compared with those of average individuals from earlier generations and there is little question that the operational characteristics of the average modern brain substantially differ,” he says.](http://41.media.tumblr.com/tumblr_m8ft5jgs2V1rog5d1o1_400.jpg)
How digital culture is rewiring our brains
Our brains are superlatively evolved to adapt to our environment: a process known as neuroplasticity. The connections between our brain cells will be shaped, strengthened and refined by our individual experiences. It is this personalisation of the physical brain, driven by unique interactions with the external world, that arguably constitutes the biological basis of each mind, so what will happen to that mind if the external world changes in unprecedented ways, for example, with an all-pervasive digital technology?
A recent survey in the US showed that more than half of teenagers aged 13 to 17 spend more than 30 hours a week, outside school, using computers and other web-connected devices. If their environment is being transformed for so much of the time into a fast-paced and highly interactive two-dimensional space, the brain will adapt, for good or ill. Professor Michael Merzenich, of the University of California, San Francisco, gives a typical neuroscientific perspective.
”There is a massive and unprecedented difference in how [digital natives’] brains are plastically engaged in life compared with those of average individuals from earlier generations and there is little question that the operational characteristics of the average modern brain substantially differ,” he says.
Is the singularity near, or is it already history?
The Singularity is Near is a hybrid of documentary and drama, co-directed by Kurzweil, that tries to explain the why and how of its title. Kurzweil’s alter ego, an animated character called Ramona, illustrates the evolutionary arc of thinking machines. She starts out as a primitive, choppy animation but gradually acquires consciousness.
As Ramona goes about her life, at one point seeing a clinical psychologist, her story is interwoven with documentary footage of Kurzweil explaining why the singularity is near. He tells us how machines are becoming atom-sized and how we are already implanting devices into the brains of people with Parkinson’s disease.