Posts tagged neuroscience

Posts tagged neuroscience
Primates’ brains make visual maps using triangular grids
Primates’ brains see the world through triangular grids, according to a new study published online Sunday in the journal Nature.
Scientists at Yerkes National Primate Research Center, Emory University, have identified grid cells, neurons that fire in repeating triangular patterns as the eyes explore visual scenes, in the brains of rhesus monkeys.
The finding has implications for understanding how humans form and remember mental maps of the world, as well as how neurodegenerative diseases such as Alzheimer’s erode those abilities. This is the first time grid cells have been detected directly in primates. Grid cells were identified in rats in 2005, and their existence in humans has been indirectly inferred through magnetic resonance imaging.
Grid cells’ electrical activities were recorded by introducing electrodes into monkeys’ entorhinal cortex, a region of the brain in the medial temporal lobe. At the same time, the monkeys viewed a variety of images on a computer screen and explored those images with their eyes. Infrared eye-tracking allowed the scientists to follow which part of the image the monkey’s eyes were focusing on. A single grid cell fires when the eyes focus on multiple discrete locations forming a grid pattern.
"The entorhinal cortex is one of the first brain regions to degenerate in Alzheimer’s disease, so our results may help to explain why disorientation is one of the first behavioral signs of Alzheimer’s," says senior author Elizabeth Buffalo, PhD, associate professor of neurology at Emory University School of Medicine and Yerkes National Primate Research Center. "We think these neurons help provide a context or structure for visual experiences to be stored in memory."
"Our discovery of grid cells in primates is a big step toward understanding how our brains form memories of visual information," says first author Nathan Killian, a graduate student in the Wallace H. Coulter Department of Biomedical Engineering at Georgia Tech and Emory University. "This is an exciting way of thinking about memory that may lead to novel treatments for neurodegenerative diseases."
(Image credit: Mark Snelson)
Amyotrophic lateral sclerosis, also called Lou Gehrig’s disease, is a devastatingly cruel neurodegenerative disorder that robs sufferers of the ability to move, speak and, finally, breathe. Now researchers at the Stanford University School of Medicine and San Francisco’s Gladstone Institutes have used baker’s yeast — a tiny, one-celled organism — to identify a chink in the armor of the currently incurable disease that may eventually lead to new therapies for human patients.
“Even though yeast and humans are separated by a billion years of evolution, we were able to use the power of yeast genetics to identify an unexpected potential drug target for ALS,” said Aaron Gitler, PhD, an associate professor of genetics at Stanford. “Many neurodegenerative disorders such as ALS, Parkinson’s and Alzheimer’s exhibit protein clumping or misfolding within the neurons that is thought to either cause or contribute to the conditions. We are trying to figure out why these proteins aggregate in neurons in the brain and spinal cord, and what happens when they do.”
In 2008, Gitler received a New Innovator award from the National Institutes of Health to use yeast as a model for understanding human neurodegenerative diseases and as a way to identify new targets for drug development.
(Source: med.stanford.edu)

Death: A special report on the inevitable
The only certain thing in life is that it will one day end. That knowledge is perhaps the defining feature of the human condition. And, as far as we know, we alone are capable of contemplating the prospect of our demise. In these articles we explore the implications: the shifting definition of death, how knowing that we will die gave birth to civilisation, the grim reality of decomposition and whether it makes sense to fear death. But first, when did we become aware of our own mortality?
Bird-brains solve problems spontaneously
In certain situations animals can spontaneously solve problems without planning their actions, according to research from The University of Auckland’s School of Psychology.
Animals rarely solve problems spontaneously, yet certain bird species are able to rapidly gain access to food hung on the end of a long string, by repeatedly pulling and then stepping on the string. For over 400 years it has been a mystery as to how the birds spontaneously solve the “string pulling” problem.
The University of Auckland research shows that such problem solving is not created by birds first solving the problem in their heads. Rather, problem solving occurs online as the bird makes the food on the end of the string move.
“Crows and parrots have long been known to solve the string pulling problem immediately. What our new research shows is that these performances are due to the birds being able to react in the moment to the effects of their actions, rather than being able to mentally plan out their actions,” says Dr Alex Taylor, lead author on the study.
“Thus string pulling appears to be based on a different type of intelligence than we had thought. Instead of the crows using sophisticated cognitive software to model the world, it appears their neural hardware is sufficiently well connected and/or specialised for them to react to the effect of their actions immediately. This allows them to solve problems that other bird species cannot.”
The work, by Dr Taylor, Brenna Knaebe and Professor Russell Gray, titled “An end to insight? New Caledonian crows can spontaneously solve problems without planning their actions”, has been published in the Proceedings of the Royal Society B: Biological Sciences online.
Ping-pong-playing robot learns to play like a person
A ROBOT that learns to play ping-pong from humans and improves as it competes against them could be the best robotic table-tennis challenger the world has seen.
Katharina Muelling and colleagues at the Technical University of Darmstadt in Germany suspended a robotic arm from the ceiling and equipped it with a camera that watches the playing area. Then Muelling physically guided the arm through different shots to return incoming balls.
The arm was then left to draw on its training to return balls hit by a human opponent. When the ball was in a position it had not seen before, the arm used its library of shots to improvise new ones. After an hour of unassisted practise, the system successfully returned 88 per cent of shots.
Other robots have played table tennis in the past, but none have used human demonstration to learn the game. Ales Ude of the Jožef Stefan Institute in Slovenia says that doing so allows robots to play more like people.
The work, which will be presented at an AAAI symposium in Arlington, Virginia, next month, is part of a broader goal to develop robots that can do a range of tasks after being guided by their owners, Muelling says.
Mind over machine: Use your brainwaves to control your computer
When it comes to controlling our computers, the last five years has seen incredible improvements in user interfaces including amazing touch screens and much more natural vocal recognition. Now, a Toronto company wants to take the UI to the next level — by going directly to the brain. You think it, and the Muse headband will make it happen under very limited circumstances.
InteraXon, the maker of the Muse headband, has listed it device on Indiegogo in hopes of raising $150,000 for building out a mass-produced headband that translates your mental commands into a computer action. The example they show on the site is playing a game using an iPad, where the rotation of a wooden block occurs when the user focuses on it. The user tilts the iPad to change the angle of the rotation.
The ideas behind the Muse are echoed in a project released by Chaotic Moon Studios earlier this year called the Board of Imagination, whereby a user controls a skateboard that connected to an iPad and a brainwave reader made by a different company called Emotiv. In that use case, the user’s focus is what makes the skateboard move forward.
Biofeedback-augmented video game helps children curb their anger
Often, when people talk about children and the psychological effects of playing video games, it’s nothing good – there are certainly plenty of individuals who maintain that if a child spends too much time blowing away virtual enemies, they will become more aggressive, antisocial people in the real world. A new game developed at Boston Children’s Hospital, however, is intended to do just the opposite. It helps children with anger problems to control their temper, so they’ll get along better with other people.
The game, appropriately called RAGE Control, requires the young player to shoot at enemy spaceships while sparing friendly ones. The child’s heart rate is monitored and displayed on the screen, via a sensor attached to one of their fingers. As long as they keep calm and their heart rate stays below a certain threshold, they can keep blasting at the spaceships. If they lose control and their heart rate goes too high, however, they lose the ability to shoot – the only way to regain that ability is to calm back down and lower their heart rate.
“The connections between the brain’s executive control centers and emotional centers are weak in people with severe anger problems,” said Dr. Joseph Gonzalez-Heydrich, co-creator of the game and senior investigator on the study. “However, to succeed at RAGE Control, players have to learn to use these centers at the same time to score points.”

Vulnerability to major depression is linked with how satisfied we are with our lives. This association is largely due to genes.
This is the main finding of a new twin study from the Norwegian Institute of Public Health in collaboration with the University of Oslo. The researchers compared longitudinal information from identical and fraternal twins to determine how vulnerability to major depression is associated with dispositional (overall) lifetime satisfaction.
Previous studies have systematically shown that life satisfaction is considerably stable over time. People who are satisfied at any one point in life are often also satisfied at other times in their lives. This stability—the dispositional life satisfaction—is often said to reflect an underlying positive mood or a positive disposition. Previous studies have also shown that people with such a positive disposition are less depressed, but very few studies have examined the mechanisms behind this relationship.
Results
• Both men and women who met the criteria for lifetime major depression (15.8% and 11.1% respectively) reported lower life satisfaction.
• 74% of the relationship between major depression and life satisfaction could be explained by genes.
• The remaining association (26%) could be explained by unique environmental factors.
• The researchers also calculated the heritability of dispositional life satisfaction and major depression separately. The heritability of dispositional life satisfaction, which has not previously been reported, was estimated to be 72%. In other words, it is largely genes that explain why we differ in our tendency to be satisfied and content with our lives.
• Major depression had a heritability of 34%, which is highly consistent with previous studies.
“The stable tendency to see the bright side of life is associated with lower risk of major depression because some genetic factors influence both conditions”, says researcher Ragnhild Bang Nes from the Division of Mental Health. Genes involved in satisfaction and positivity thus give protection against major depression. Nes is the main author of the study that was recently published in the Journal of Affective Disorders.
Susceptibility to both depression and overall life satisfaction is partly influenced by the same set of genes, but is also influenced by genes that are unique to each.
“The heritability figures mean that 72% of the individual differences in overall satisfaction, and 34% of the differences in depression, are caused by genes. These figures do not provide information on the importance of specific genes for an individual’s life satisfaction or risk of major depression. Traits and propensities like dispositional life satisfaction and vulnerability to major depression are not heritable in themselves. Heritability refers to the importance of genes for explaining the differences between people and the estimates may vary across time and place”, explains Nes.
Although the heritability of major depression was lower than that of life satisfaction, this does not necessarily mean that life satisfaction is far more heritable than depression. The researchers used questionnaire data from two time points to measure dispositional life satisfaction, and a single clinical interview to measure the prevalence of lifetime major depression. The use of only a single assessment to measure depression may partly explain why the heritability of depression is so much lower than life satisfaction.
Can we prevent depression by promoting life satisfaction?
“We found that depression and life satisfaction did not share as many environmental factors as genetic factors. This means that environmental factors of importance to life satisfaction (for example, activities and interventions that make you happy and content) only to a small extent protect against depression”, says Nes.
“Although our underlying disposition to life satisfaction and positivity appears to be relatively stable, small actions in our daily lives may provide temporary pleasures, and these are also important. How we spend our time is tremendously important for our happiness and well-being. It is therefore important to encourage and follow up on activities that make us happy”.
Nes adds:
“To some extent, positive experiences may also accumulate over time and create favorable conditions for our quality of life”.
(Source: fhi.no)

I suddenly noticed I could move my pinkie. I was cruising towards the highway when this old guy tried to cross the 4-lane road really fast. He hit me and I ejected over to the opposite lane. Luckily someone found me before the traffic got to me.
Paralysis may no longer mean life in a wheelchair. A man who is paralysed from the trunk down has recovered the ability to stand and move his legs unaided thanks to training with an electrical implant.
Andrew Meas of Louisville, Kentucky, says it has changed his life. The stimulus provided by the implant is thought to have either strengthened persistent “silent” connections across his damaged spinal cord or even created new ones, allowing him to move even when the implant is switched off.
The results are potentially revolutionary, as they indicate that the spinal cord is able to recover its function years after becoming damaged.
Previous studies in animals with lower limb paralysis have shown that continuous electrical stimulation of the spinal cord below the area of damage allows an animal to stand and perform locomotion-like movements. That’s because the stimulation allows information about proprioception – the perception of body position and muscle effort – to be received from the lower limbs by the spinal cord. The spinal cord, in turn, allows lower limb muscles to react and support the body without any information being received from the brain (Journal of Neuroscience, doi.org/czq67d).
Last year, Susan Harkema and Claudia Angeli at the Frazier Rehab Institute and University of Louisville in Kentucky and colleagues tested what had been learned on animals in a man who was paralysed after being hit by a car in 2006. He was diagnosed with a “motor complete” spinal lesion in his neck, which means that no motor activity can be recorded below the lesion.