Posts tagged computer science

Posts tagged computer science
The Man Behind the Google Brain: Andrew Ng and the Quest for the New AI
There’s a theory that human intelligence stems from a single algorithm.
The idea arises from experiments suggesting that the portion of your brain dedicated to processing sound from your ears could also handle sight for your eyes. This is possible only while your brain is in the earliest stages of development, but it implies that the brain is — at its core — a general-purpose machine that can be tuned to specific tasks.
About seven years ago, Stanford computer science professor Andrew Ng stumbled across this theory, and it changed the course of his career, reigniting a passion for artificial intelligence, or AI. “For the first time in my life,” Ng says, “it made me feel like it might be possible to make some progress on a small part of the AI dream within our lifetime.”
In the early days of artificial intelligence, Ng says, the prevailing opinion was that human intelligence derived from thousands of simple agents working in concert, what MIT’s Marvin Minsky called “The Society of Mind.” To achieve AI, engineers believed, they would have to build and combine thousands of individual computing modules. One agent, or algorithm, would mimic language. Another would handle speech. And so on. It seemed an insurmountable feat.
When he was a kid, Andrew Ng dreamed of building machines that could think like people, but when he got to college and came face-to-face with the AI research of the day, he gave up. Later, as a professor, he would actively discourage his students from pursuing the same dream. But then he ran into the “one algorithm” hypothesis, popularized by Jeff Hawkins, an AI entrepreneur who’d dabbled in neuroscience research. And the dream returned.
It was a shift that would change much more than Ng’s career. Ng now leads a new field of computer science research known as Deep Learning, which seeks to build machines that can process data in much the same way the brain does, and this movement has extended well beyond academia, into big-name corporations like Google and Apple. In tandem with other researchers at Google, Ng is building one of the most ambitious artificial-intelligence systems to date, the so-called Google Brain.
This movement seeks to meld computer science with neuroscience — something that never quite happened in the world of artificial intelligence. “I’ve seen a surprisingly large gulf between the engineers and the scientists,” Ng says. Engineers wanted to build AI systems that just worked, he says, but scientists were still struggling to understand the intricacies of the brain. For a long time, neuroscience just didn’t have the information needed to help improve the intelligent machines engineers wanted to build.
What’s more, scientists often felt they “owned” the brain, so there was little collaboration with researchers in other fields, says Bruno Olshausen, a computational neuroscientist and the director of the Redwood Center for Theoretical Neuroscience at the University of California, Berkeley.
The end result is that engineers started building AI systems that didn’t necessarily mimic the way the brain operated. They focused on building pseudo-smart systems that turned out to be more like a Roomba vacuum cleaner than Rosie the robot maid from the Jetsons.
But, now, thanks to Ng and others, this is starting to change. “There is a sense from many places that whoever figures out how the brain computes will come up with the next generation of computers,” says Dr. Thomas Insel, the director of the National Institute of Mental Health.
Predicting the future of artificial intelligence has always been a fool’s game
From the Dartmouth Conferences to Turing’s test, prophecies about AI have rarely hit the mark. But there are ways to tell the good from the bad when it comes to futurology.
In 1956, a bunch of the top brains in their field thought they could crack the challenge of artificial intelligence over a single hot New England summer. Almost 60 years later, the world is still waiting.
The “spectacularly wrong prediction” of the Dartmouth Summer Research Project on Artificial Intelligence made Stuart Armstrong, research fellow at the Future of Humanity Institute at University of Oxford, start to think about why our predictions about AI are so inaccurate.
The Dartmouth Conference had predicted that over two summer months ten of the brightest people of their generation would solve some of the key problems faced by AI developers, such as getting machines to use language, form abstract concepts and even improve themselves.
If they had been right, we would have had AI back in 1957; today, the conference is mostly credited merely with having coined the term ” artificial intelligence”.
Their failure is “depressing” and “rather worrying”, says Armstrong. “If you saw the prediction the rational thing would have been to believe it too. They had some of the smartest people of their time, a solid research programme, and sketches as to how to approach it and even ideas as to where the problems were.”
Now, to help answer the question why “AI predictions are very hard to get right”, Armstrong has recently analysed the Future of Humanity Institute’s library of 250 AI predictions. The library stretches back to 1950, when Alan Turing, the father of computer science, predicted that a computer would be able to pass the “Turing test” by 2000. (In the Turing test, a machine has to demonstrate behaviour indistinguishable from that of a human being.)
Later experts have suggested 2013, 2020 and 2029 as dates when a machine would pass the Turing test, which gives us a clue as to why Armstrong feels that such timeline predictions — all 95 of them in the library — are particularly worthless. “There is nothing to connect a timeline prediction with previous knowledge as AIs have never appeared in the world before — no one has ever built one — and our only model is the human brain, which took hundreds of millions of years to evolve.”
His research also suggests that predictions by philosophers are more accurate than those of sociologists or even computer scientists. “We know very little about the final form an AI would take, so if they [the experts] are grounded in a specific approach they are likely to go wrong, while those on a meta level are very likely to be right”.
Perceive first, act afterwards. The architecture of most of today’s robots is underpinned by this control strategy. The eSMCs project has set itself the aim of changing the paradigm and generating more dynamic computer models in which action is not a mere consequence of perception but an integral part of the perception process. It is about improving robot behaviour by means of perception models closer to those of humans.
"The concept of how science understands the mind when it comes to building a robot or looking at the brain is that you take a photo, which is then processed as if the mind were a computer, and a recognition of patterns is carried out. There are various types of algorithms and techniques for identifying an object, scenes, etc. However, organic perception, that of human beings, is much more active. The eye, for example, carries out a whole host of saccadic movements -small rapid ocular movements- that we do not see. Seeing is establishing and recognising objects through this visual action, knowing how the relationship and sensation of my body changes with respect to movement," explains Xabier Barandiaran, a PhD-holder in Philosophy and researcher at IAS-Research (UPV/EHU) which under the leadership of Ikerbasque researcher Ezequiel di Paolo is part of the European project eSMCs (Extending Sensorimotor Contingencies to Cognition).
Until now, the belief has been that sensations were processed, and the perception was created, and this in turn then led to reasoning and action. As Barandiaran sees it, action is an integral part of perception:”Our basic idea is that when we perceive, what is there is active exploration, a particular co-ordination with the surroundings, like a kind of invisible dance than makes vision possible.”
The eSMCs project aims to apply this idea to the computer models used in robots, improve their behaviour and thus understand the nature of the animal and human mind. For this purpose, the researchers are working on sensorimotor contingencies: regular relationships existing between actions and changes in the sensory variations associated with these actions.
An example of this kind of contingency is when you drink water and speak at the same time, almost without realising it. Interaction with the surroundings has taken place “without any need to internally represent that this is a glass and then compute needs and plan an action,” explains Barandiaran, “seeing the glass draws one’s attention, it is coordinated with thirst while the presence of the water itself on the table is enough for me to coordinate the visual-motor cycle that ends up with the glass at my lips.”The same thing happens in the robots in the eSMCs project, “they are moving the whole time, they don’t stop to think; they think about the act using the body and the surroundings,” he adds.
The researchers in the eSMCs project maintain that actions play a key role not only in perception, but also in the development of more complex cognitive capacities. That is why they believe that sensorimotor contingencies can be used to specify habits, intentions, tendencies and mental structures, thus providing the robot with a more complex, fluid behaviour.
So one of the experiments involves a robot simulation (developed by Thomas Buhrmann, who is also a member of this team at the UPV/EHU) in which an agent has to discriminate between what we could call an acne pimple and a bite or lump on the skin.”The acne has a tip, the bite doesn’t. Just as people do, our agent stays with the tip and recognises the acne, and when it goes on to touch the lump, it ignores it. What we are seeking to model and explain is that moment of perception that is built with the active exploration of the skin, when you feel ‘ah! I’ve found the acne pimple’ and you go on sliding your finger across it,” says Barandiaran. The model tries to identify what kind of relationship is established between the movement and sensation cycles and the neurodynamic patterns that are simulated in the robot’s “mini brain”.
In another robot, built at the Artificial Intelligence Laboratory of Zürich University, Puppy, a robot dog, is capable of adapting and “feeling” the texture of the terrain on which it is moving (slippery, viscous, rough, etc.) by exploring the sensorimotor contingencies that take place when walking.
The work of the UPV/EHU’s research team is focusing on the theoretical part of the models to be developed.”As philosophers, what we mostly do is define concepts. Our main aim is to be able to define technical concepts like the sensorimotor habitat, or that of the pattern of sensorimotor co-ordination, as well as that of habit or of mental life as a whole. “Defining concepts and giving them a mathematical form is essential so that the scientist can apply it to specific experiments, not only with robots, but also with human beings. The partners at the University Medical Centre Hamburg-Eppendorf, for example, are studying in dialogue with the theoretical development of the UPV/EHU team how the perception of time and space changes in Parkinson’s patients.
(Source: basqueresearch.com)
Scientists to simulate human brain inside a supercomputer
Scientists at its forerunner, the Switzerland-based Blue Brain Project, have been working since 2005 to feed a computer with vast quantities of data and algorithms produced from studying tiny slivers of rodent gray matter.
Last month they announced a significant advancement when they were able to use their simulator to accurately predict the location of synapses in the neocortex, effectively mapping out the complex electrical brain circuitry through which thoughts travel.
Henry Markram, the South African-born neuroscientist who heads the project, said the breakthrough would have taken “decades, if not centuries” to chart using a real neocortex. He said it was proof their concept, dubbed “brain in a box” by Nature magazine, would work.
Now the team are joining forces with other scientists to create the Human Brain Project. As its name suggests, they aim to scale up their model to recreate an entire human brain.
It is a step that will need both a huge increase in funding and access to computers so advanced that they have yet to be built.
If their current bid for €1 billion ($1.3 billion) of European Commission funding over the next 10 years is successful, Markram predicts that his computer neuroscientists are a decade away from producing a synthetic mind that could, in theory, talk and interact in the same way humans do.
Futurist Ray Kurzweil believes that the cloud will help expand the capacity of the human brain beyond its current limitations.
Futurist and author Ray Kurzweil predicts the cloud will eventually do more than store our emails or feed us streaming movies on demand: it’s going to help expand our brain capacity beyond its current limits.
In a question-and-answer session following a speech to the DEMO technology conference in Santa Clara, California last week, Kurzweil described the human brain as impressive but limited in its capacity to hold information. “By the time we’re even 20, we’ve filled it up,” he said, adding that the only way to add information after that point is to “repurpose our neocortex to learn something new.” (Computerworld has posted up the full video of the talk.)
The solution to overcoming the brain’s limitations, he added, involves “basically expanding our brains into the cloud.”
Kurzweil is one of the more prominent advocates of the technological Singularity, or the idea that computers will become super-intelligent and self-replicating, essentially reducing human progress to a sideshow. He is an optimist in this scenario, arguing in talks and books that the Singularity will effectively make humanity immortal by allowing us to transfer our consciousness into non-organic systems.
An artificially intelligent virtual gamer created by computer scientists at The University of Texas at Austin has won the BotPrize by convincing a panel of judges that it was more human-like than half the humans it competed against.
How artificial intelligence is changing our lives
The ability to create machine intelligence that mimics human thinking would be a tremendous scientific accomplishment, enabling humans to understand their own thought processes better. But even experts in the field won’t promise when, or even if, this will happen.
"We’re a long way from [humanlike AI], and we’re not really on a track toward that because we don’t understand enough about what makes people intelligent and how people solve problems," says Robert Lindsay, professor emeritus of psychology and computer science at the University of Michigan in Ann Arbor and author of “Understanding: Natural and Artificial Intelligence.”
"The brain is such a great mystery," adds Patrick Winston, professor of artificial intelligence and computer science at the Massachusetts Institute of Technology (MIT) in Cambridge. “There’s some engineering in there that we just don’t understand.”
A computer is being taught to interpret human emotions based on lip pattern, according to research published in the International Journal of Artificial Intelligence and Soft Computing. The system could improve the way we interact with computers and perhaps allow disabled people to use computer-based communications devices, such as voice synthesizers, more effectively and more efficiently.
Karthigayan Muthukaruppanof Manipal International University in Selangor, Malaysia, and co-workers have developed a system using a genetic algorithm that gets better and better with each iteration to match irregular ellipse fitting equations to the shape of the human mouth displaying different emotions. They have used photos of individuals from South-East Asia and Japan to train a computer to recognize the six commonly accepted human emotions - happiness, sadness, fear, angry, disgust, surprise - and a neutral expression. The upper and lower lip is each analyzed as two separate ellipses by the algorithm.
"In recent years, there has been a growing interest in improving all aspects of interaction between humans and computers especially in the area of human emotion recognition by observing facial expression," the team explains. Earlier researchers have developed an understanding that allows emotion to be recreated by manipulating a representation of the human face on a computer screen. Such research is currently informing the development of more realistic animated actors and even the behavior of robots. However, the inverse process in which a computer recognizes the emotion behind a real human face is still a difficult problem to tackle.
It is well known that many deeper emotions are betrayed by more than movements of the mouth. A genuine smile for instance involves flexing of muscles around the eyes and eyebrow movements are almost universally essential to the subconscious interpretation of a person’s feelings. However, the lips remain a crucial part of the outward expression of emotion. The team’s algorithm can successfully classify the seven emotions and a neutral expression described.
The researchers suggest that initial applications of such an emotion detector might be helping disabled patients lacking speech to interact more effectively with computer-based communication devices, for instance.
(Source: eurekalert.org)
On the topic of computers, artificial intelligence and robots, Northern Illinois University Professor David Gunkel says science fiction is fast becoming “science fact.”
Fictional depictions of artificial intelligence have run the gamut from the loyal Robot in “Lost in Space” to the killer computer HAL in “2001: A Space Odyssey” and the endearing C-3PO and R2-D2 of “Star Wars” fame.
While those robotic personifications are still the stuff of fiction, the issues they raised have never been more relevant than today, says Gunkel, an NIU Presidential Teaching Professor in the Department of Communication.
In his new book, “The Machine Question: Critical Perspectives on AI, Robots, and Ethics” (The MIT Press), Gunkel ratchets up the debate over whether and to what extent intelligent and autonomous machines of our own making can be considered to have legitimate moral responsibilities and any legitimate claim to moral treatment.
Robots are everywhere. But for them to be useful, they have to be programmed by people. Computer scientists are now looking for ways to teach robots how to teach themselves.